I find myself sketching a lot more these days. I don't know if it's because of my animation background, but they are mostly random sketches and doodles, instead of final polished drawings! I'll share some anyway :)
Here is the sketch of my mum and dad. I miss my parents. It seemed like there is always this standard picture of them that I have in my head since I last saw them, even though they are now older...
April 30, 2012
March 21, 2012
Tribute to Moebius
Wondercon 2012
OK, I haven't posted much lately. Well that's because my trip to Los Angeles is keeping me very busy at the moment. As I am in California, it was a great opportunity to attend Wondercon for the first time in my life. To be honest, I was not too sure of what to expect, but in the end I was pleasantly surprised. I attended a lot of the panel talks and some of them were very inspiring and taught me a lot about the process that some of the comic artists go through.
There was a huge crowd as well, which shows that the comics industry is as strong as ever!
Best of all, seeing and meeting so many well known professional artists gathered together under one roof is just a unique scene to be at. And of course I had to get some inspirational books from some if my favourite artists and with a little note from them! :)
So inspired to create now...
January 30, 2012
Global Game Jam 2012
Team PokPok participated in the Global Game Jam 2012 in Sydney. It is basically a game jam event where you get to create a game in only 48 hours based on a common secret theme.
We created a little experimental game called Maru. My role was being the designer and animator.
The video below is a basic preview of how the game plays.
It was an interesting experience indeed. I was very tired and grumpy after the 48 hours, but I learnt a lot from it and I'm now even more hungry to create more...
November 8, 2011
Jack in da box
Finally, here is an update with some artwork from a R&D piece that Hendrik and I worked on at Soap Creative for the Monster Art Show to celebrate Halloween.
My role as the concept artist/designer was to come up with the character visuals while Hendrik modelled and rigged the character to implement into Unity to work with the Kinect. It was lots of fun as it was more of an experimental interactive piece of art for the opening night of the exhibition.
Here is an actual quick screen recording of the work in progress:
Jack in the Box Kinect Hack from Soap Creative on Vimeo.
My role as the concept artist/designer was to come up with the character visuals while Hendrik modelled and rigged the character to implement into Unity to work with the Kinect. It was lots of fun as it was more of an experimental interactive piece of art for the opening night of the exhibition.
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| Digital concept art painting of the character |
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| From basic shapes, to sketches, to finger painting, to a black and white volumetric study |
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| 3d model with the textures that I painted over |
Jack in the Box Kinect Hack from Soap Creative on Vimeo.
Labels:
3d,
art,
Character,
concept,
Illustration,
Kinect,
Monster,
Soap Creative,
Unity
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