September 13, 2010

Burney


Play it here: http://www.adijans.com/burney/

Burney was quickly created for the 'MochiAds 60 Seconds to Fame contest' which limited the game time to 60 seconds only.

The idea was to keep the controls simple, using just the space bar to jump with Dan Adijans's coding skills. The concept started from the idea of burning every objects around, which sparked the creation of the hot character of Burney.

A lot of little sketches were done to find the hottest character
A rough layout always help to see the big picture
Colour concept in Photoshop before going into Flash
Level design in Flash

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